8 Best Highest Paying URL Shortener Sites to Earn Money Online

  1. Linkbucks: Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  2. Short.am: Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  3. Adf.ly: Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  4. Clk.sh: Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  5. Wi.cr: Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  6. LINK.TL: LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  7. CPMlink: CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  8. Ouo.io: Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

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For King And Country And The Prize.

Winter is easing and I made the first trek of the year into Halifax for a game with Ron.


We picked up where we left off with Osprey's naval rules and the grid. We spend a fair amount of time experimenting with trying to get as close to the off grid game without losing the benefits of clarity and simplicity that the hex grid brings.



The main issues centered around using 2" moves with 30 degree turns and 8 point wind on a grid of 4" hexes with 6 points and 60 degree angles. Doubling all moves and gun ranges would have simplifies things but robbed us of all manouevring room.

Eventually we settled on a satisfactory compromise and the game proceeded full speed ahead. We allowed ships making a single 2" move to straddle a gridline, (ie 1/2 in each hex) but to only be able to turn when reaching the centre after moving forward and to only make turns of 60 or 120 degrees . We also settled on a fire arc based on the grid pattern.

The game proceeded under full speed allowing us to focus on seamanship and tactics.

Alas the time ran out just after my brilliant manouvres had placed me in just the right spot and aspect to benefit from a sudden windshift at just the right time.  As it was I had managed to sink a ship of the line and a frigate in exchange for minor damage.

The Garrison Brewery used to use bottlecaps with a cannon stamped on them. Ron has hoarded these for years waiting for a use for thrm. Here they are marking ships that have fired.

Once you've put yourself alongside an enemy and run out the guns,  sometimes luck is all the skill you need.

I do like the game though. It reminds me of long ago days  on the West Coast, sailing Whalers and also of  Officer of the Watch  manouvres on the bridge of one of the ex-sweepers we trained on and later on a destroyer.

Menace

Power is intoxicating. Everyone loves having the ability to make their decisions into reality — to think "this should be something that happens," and then actually be able to make that thing happen. 

It is also dangerous. 

And it is especially dangerous when applied to four-year-olds. 

Four-year-olds lack the experience to wield power responsibly. They have no idea what to do with it or how to control it.


But they like it.


The dinosaur costume was the greatest thing that had ever happened to me. The previous Halloween, which was the first Halloween I could actually remember, my parents had dressed me as a giant crayon, and the whole experience had been really uncomfortable for me.


But being a dinosaur felt natural.


And powerful. 


The feeling had been slowly intensifying ever since I put the costume on that morning, and, as I stood there in the middle of the classroom, staring off into the distance in an unresponsive power trance, it finally hit critical mass.

I had to find some way to use it. Any way. Immediately.


The other children screamed and fled. The teacher chased me, yelling at me to stop. But I couldn't stop.  I was a mindless juggernaut, a puppet for forces far greater than myself. I had completely lost control of my body. 


All I knew was that being a dinosaur felt very different from being a person, and I was doing things that I had never even dreamed of doing before.


Of course, I had always had the ability to do these things — even as a person — but I didn't know that. I'd just assumed that I was unable.  As a dinosaur, I didn't have any of those assumptions.  It felt like I could do whatever I wanted without fear of repercussions.


The repercussions were also exactly the same as they were before I became a dinosaur.


I just experienced them differently.


My parents had to come pick me up at noon that day.  The teacher explained that it must have been all the Halloween candy.  "Some kids really can't handle sugar," she said.  "It turns them into little monsters."


I suppose it was a reasonable enough conclusion, but it only served as a distraction from the real problem.


The thing about being an unstoppable force is that you can really only enjoy the experience of being one when you have something to bash yourself against. You need to have things trying to stop you so that you can get a better sense of how fast you are going as you smash through them. And whenever I was inside the dinosaur costume, that is the only thing I wanted to do.


The ban on sugar provided a convenient source of resistance. As long as I was not supposed to eat sugar, I could feel powerful by eating it anyway. 


I'm sure the correlation started to seem rather strong after a while. I'd find some way to get sugar into myself, and then — drunk on the power of doing something I wasn't supposed to —I would lapse into psychotic monster mode. To any reasonable observer, it would appear as though I was indeed having a reaction to the sugar.


My parents were so confused when the terror sprees continued even after the house had been stripped of sugar. They were sure they had gotten rid of all of it. . . did I have a stash somewhere? Was I eating bugs or something?

They still weren't suspicious of the costume.  


I lost weeks in a power-fueled haze. I often found myself inside the costume without even realizing I had put it on. One moment, I would be calmly drawing a picture, and the next I'd be robotically stumbling toward my closet where the dinosaur costume was and putting myself inside it.

It started to happen almost against my will.


Surely my parents made the connection subconsciously long before they became aware of what was really going on. After weeks of chaos, each instance punctuated by the presence of the costume, I have to imagine that the very sight of the thing would have triggered some sort of Pavlovian fear response.


They did figure it out eventually, though.


And the costume was finally taken away from me.


I was infuriated at the injustice of it all. I had become quite dependent on the costume, and it felt like part of my humanity was being forcibly and maliciously stripped away.  I cursed my piddling human powers and their uselessness in the situation. If only I could put on the costume . . .  just one more time.


But that was the costume's only weakness — it couldn't save itself. I had to watch helplessly as it disappeared inside a trash bag. 

There was nothing I could do.


And so my reign of power came to an end, and I slowly learned to live as a person again.