Downlod Gta 3 Highle Compresed In 98.0Mb By (Ayush Anand)











                                                         download gta 3 full free verson

gta 3 minimum reqirments2 gb ram1 tb hardiskintel pentunium processorwindow 7.8.xp only                                      (plese downlod winrar software to wotk )                                                     (also downlod direct x)                                                      (plese disable antivirus)the game is given by ayush anand  and sponserd by y.yada gamerGrand Theft Auto III is an action-adventure video game developed by DMA Design and published by Rockstar Games. It was released in October 2001 for the PlayStation 2, in May 2002 for Microsoft Windows, and in October 2003 for the Xbox. A remastered version of the game was released on mobile platforms in 2011, for the game's tenth anniversary. It is the fifth title in the Grand Theft Auto series, and the first main entry since 1999's Grand Theft Auto 2. Set within the fictional Liberty City, based on New York City, the game follows Claude after he is left for dead and quickly becomes entangled in a world of gangs, crime and corruption.The game is played from a third-person perspective and its world is navigated on foot or by vehicle. The open world design lets players freely roam Liberty City, consisting of three main islands. Development was shared between DMA Design, based in Edinburgh and Rockstar, in New York City. Much of the development work constituted transforming popular series elements into a fully 3D world. The game was delayed following the September 11 attacks, to allow the team to change references and gameplay deemed inappropriate.Upon release, the game received critical acclaim, with praise particularly directed at its concept and gameplay. However, the game also generated controversy, with criticism directed at the depiction of violence and sexual content. Grand Theft Auto III became the best-selling video game of 2001, and has sold over 14.5 million copies since. Considered one of the most significant titles of the sixth generation of video games, and by many critics as one of the greatest video games of all time, it won year-end accolades, including Game of the Year awards from several gaming publications. Since its release, it has received numerous ports to many gaming platforms. Its successor, Grand Theft Auto: Vice City, was released in October 2002.



game pssword is = i dontknow password



https://www.sendspace.com/file/7cleo5







Austro-Hungarian Vindow Vasher

I finished up the gun barrels and windows this week. Just the funnel, colors and touch ups left to go.

Austro-Hungary Aeronef Fleet Austro-Hungary Novara Class Heavy Destroyer Austro-Hungary Prinz Eugen Class Destroyer

People Behind The Meeples - Episode 235: Aaron McDonell Moline

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Aaron McDonell Moline
Email:aaron@bardsharkcom
Location:New York City
Day Job:I am a journalist by profession, but I've been working on Antematter full time for the past many months.
Designing:Three years.
Webpage:bardshark.com
BGG:Antematter
Facebook:BardShark
Twitter:@BardSharkGames
YouTube:Bardshark
Instagram:@bardshark
Find my games at:On Kickstarter this August!
Today's Interview is with:

Aaron McDonell Moline
Interviewed on: 7/18/2020

In 2017, Aaron McDonell Moline founded BardShark Games with his friends and family with the goal of designing and publishing exciting, new games. His first design, Antematter, will be on Kickstarter next month. Read on to learn more about Aaron and his current projects.

Some Basics
Tell me a bit about yourself.

How long have you been designing tabletop games?
Two to five years.

Why did you start designing tabletop games?
Because I love games, and because I think that working on what you love is the best kind of life.

What game or games are you currently working on?
Antematter, and some preproduction stuff I'm not gonna get into just yet.

Have you designed any games that have been published?
Not yet!

What is your day job?
I am a journalist by profession, but I've been working on Antematter full time for the past many months.

Your Gaming Tastes
My readers would like to know more about you as a gamer.

Where do you prefer to play games?
In my home.

Who do you normally game with?
My wife, my friends, my brother. Basically all the people I work with at BardShark.

If you were to invite a few friends together for game night tonight, what games would you play?
Something fun and not too rules heavy, like Codenames.

And what snacks would you eat?
New York has the best delivery in the world, so we tend to vary our team meals.

Do you like to have music playing while you play games? If so, what kind?
Depends on the game. For Antematter, some Jazz might be what I'm looking for.

What's your favorite FLGS?
Hex and Company

What is your current favorite game? Least favorite that you still enjoy? Worst game you ever played?
It's a hard one. I love Boss Monster. I wanted to love Scythe and I've enjoyed playing it, but it's not for me. I've played a LOT of very bad games over the years. Have you ever heard of Floating Runner?

What is your favorite game mechanic? How about your least favorite?
I dig games whose narrative and mechanics are blended together to form a whole better than the sum of its parts. My least favorite things are just bummers like durability or inventory systems that take you from playing something fun to managing something clunky and boring.

What's your favorite game that you just can't ever seem to get to the table?
Man, what I wouldn't give just to have my friends over for a regular old game of Poker.

What styles of games do you play?
I like to play Board Games, Card Games, RPG Games, Video Games

Do you design different styles of games than what you play?
I like to design Board Games, RPG Games, Video Games

OK, here's a pretty polarizing game. Do you like and play Cards Against Humanity?
I like cards and humanity.

You as a Designer
OK, now the bit that sets you apart from the typical gamer. Let's find out about you as a game designer.

When you design games, do you come up with a theme first and build the mechanics around that? Or do you come up with mechanics and then add a theme? Or something else?
I think that development is an iterative process that should intertwine story and themes with the gameplay. In our case, the theme and world our games take place in was devised over the course of years, but the mechanics of the game were built on their own and have shaped and been shaped by the theme we've chosen.

Have you ever entered or won a game design competition?
Nope.

Do you have a current favorite game designer or idol?
I think what Jamey Stegmaier is doing over at Stonemaier Games is pretty awesome.

Where or when or how do you get your inspiration or come up with your best ideas?
I think the best ways to get inspiration are to immerse yourself in games, talk about games, and collaborate.

How do you go about playtesting your games?
First we do a whole mess of internal playtesting. Then we bring in trusted friends and family who like to play games. Then we playtest it ourselves some more. Then we take it to conventions where enthusiasts can get their hands on it and provide feedback. Then we go back and playtest it some more, and repeat the process. So far it's worked out for us.

Do you like to work alone or as part of a team? Co-designers, artists, etc.?
I have the best team behind me. Artists, mechanics, problem solvers, all friends and family.

What do you feel is your biggest challenge as a game designer?
Coming from out of nowhere and trying to get people as excited as we are about this new game we've been working on.

If you could design a game within any IP, what would it be?
Our IP. The Engine Star Universe. Although if you twisted my arm to mention an outside IP, I'd have to confess that I would love to do something in fantasy, like A Song of Ice and Fire or Lord of the Rings.

What do you wish someone had told you a long time ago about designing games?
That I'd love it this much, and to start earlier.

What advice would you like to share about designing games?
Work with people you trust, and learn how to juggle.

Would you like to tell my readers what games you're working on and how far along they are?
I'm planning to crowdfund: Antematter

Are you a member of any Facebook or other design groups? (Game Maker's Lab, Card and Board Game Developers Guild, etc.)
Board Game Reviewers and Media Tabletop Game Kickstarter Advice The Boardgame Group

And the oddly personal, but harmless stuff…
OK, enough of the game stuff, let's find out what really makes you tick! These are the questions that I'm sure are on everyone's minds!

Star Trek or Star Wars? Coke or Pepsi? VHS or Betamax?
Wars/Coke/VHS

What hobbies do you have besides tabletop games?
Video games, for sure. I'm a voracious reader of nonfiction and history. I also love a bad/good B-Movie.

What is something you learned in the last week?
I learned that getting the first prototypes for your very first game feels pretty freaking awesome.

Favorite type of music? Books? Movies?
My music taste is pretty broad. Books I tend to read mostly nonfiction but I do read science fiction and fantasy. Lord of the Rings, Dune, A Song of Ice and Fire, classic Asimov.

What was the last book you read?
Gods of War, a look at various military rivalries throughout history from Scipio vs Hannibal to Patton and Montgomery vs Rommel.

Do you play any musical instruments?
I am pitiful at guitar.

Tell us something about yourself that you think might surprise people.
I don't eat cheese. Except on pizza. (I am so sorry).

Tell us about something crazy that you once did.
Right after college I moved to Prague, a city I had never been to and where I knew absolutely no one.

Biggest accident that turned out awesome?
I met my wife entirely by accident in college. My friends and I had the last open room on campus and she became our fourth roommate.

Who is your idol?
I tend not to idolize. But probably an artist who is unapologetically themselves creatively, like Tarantino or Paul Tomas Anderson, or Wes Anderson. What is it with Andersons?

What would you do if you had a time machine?
I would go back in time and convince myself to start making games much earlier.

Are you an extrovert or introvert?
Introvert by temperament, extrovert by necessity.

If you could be any superhero, which one would you be?
When I was a kid and we played superheroes, I would invariably pick Wolverine.

Have any pets?
Not yet, but hopefully a dog soon.

When the next asteroid hits Earth, causing the Yellowstone caldera to explode, California to fall into the ocean, the sea levels to rise, and the next ice age to set in, what current games or other pastimes do you think (or hope) will survive into the next era of human civilization? What do you hope is underneath that asteroid to be wiped out of the human consciousness forever?
Hopefully some of mine! I think that there are games out there that absolutely will pass the test of time, and I think lots of the most popular ones now will recede into the background. I'm at pains to try to wish oblivion on anyone's creative work, but I must confess that I think some of the lazier installments of certain long and tired games series could stand to be culled.

If you'd like to send a shout out to anyone, anyone at all, here's your chance (I can't guarantee they'll read this though):
To our fans and the friendly people who helped us test our game and gave us such fantastic feedback, I'd just have to extend a sincere thank you.

Just a Bit More
Thanks for answering all my crazy questions! Is there anything else you'd like to tell my readers?

Just to feel free to reach out to learn more about us or our game.




Thank you for reading this People Behind the Meeples indie game designer interview! You can find all the interviews here: People Behind the Meeples and if you'd like to be featured yourself, you can fill out the questionnaire here: http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html

Did you like this interview?  Please show your support: Support me on Patreon! Or click the heart at Board Game Links , like GJJ Games on Facebook , or follow on Twitter .  And be sure to check out my games on  Tabletop Generation.

A LITTLE CATCHING UP MAY BE IN ORDER



I decided that it might be helpful to go over some of what goes on in the background as it may help shed a light on the next post of 'THE STATE OF DFG AS A BUSINESS AND WHERE TO GO', as well as provide some insight on where the hell has Mark been and why I have made some of the decisions I will talk about in the next post, or two or three…..

Some have asked if DFG is still in business, yes we are, and what you see available on the store is in stock and ready to ship. We did pull out of the supply chain late last year, which I will go over in this post and the next couple of posts. 

Some have said, that I should have kept my customers in the loop and posted about the good and the bad.
Yes, he's right... Hopefully the next few posts will help shed some light on that aspect.


What has happened since WGF closed its retail side. The last 2 years have been packed with educational opportunities.
 

Old news with some insight:

WGF shutters it sales end, I take over distribution, while this is in progress there were some talks with a company about taking over the line, this did not come to fruition. We simply ran out of time as the product needed to be in a new home before WGF closed out its US warehouse. There is some time spent setting up the infrastructure, warehouse, etc. Setting up Website interfaces for wholesale ordering, which was pretty much a waste of time as most wholesalers/Retailers would much prefer to send an order in, in whatever format their system kicks out.


Once the dust settled a bit. I started tracking sales closely, place a restock order for some products that are running very low and wait for the restock…and wait…. Eventually they arrive with a couple of new releases that I know will not have much of an effect on the bottom line or excitement. The molds had already been cut and it was a good test for a rather lackluster release to see what that looked like. This was an important test for me, I knew it was going to be a soft release and I knew that I had to plan for such releases to happen now and then. Its not that I wanted them to fail, I just knew they would not be big hits, as did the supply chain. This would give me a base line and let me know what was at risk form an investment standpoint if a release just did not take, I will just say, its not pretty and leave it at that….


Exploring possibilities:
Sufficed to say, there have been a LOT of false starts, exploring possibilities that eventually come to a decision not to peruse the opportunity This is often not anyone's fault, just two parties feeling out the opportunities and seeing if there is a way to make something happen. In the end it comes down to a dollars and cents business decision. Most of the time one party or both is simply not in the position at that moment to monopolize on the opportunity. Some explorations are covered by NDA and even those that are not, I will not be going into details about who and what, etc.

Between the time I took over distribution and now, I have explored with various entities many possible business opportunities, some of these took days, some, months. It just depended on where the conversation took us and what possibilities were on the table.
I am quick to 'pick up the phone' and chat with anyone about possibilities I am also quick to get down to remuneration, although this aspect often takes some time to work out details. End of the day, everyone involved needs to be compensated in one way or another.

Then we come to 2017:
I finalize a few files for production (StuG tank, Shadokesh and Ferals) and start exploring other manufacturing avenues… (more on why later) Finding a proper manufacture takes a great deal of time a load of back and forth and some minor testing to at least make sure each possibility is viable from a cost and quality standpoint.

That damn bottom line:
I had one last the opportunity to explore a partnership possibility with a very nice, energetic and competent individual, that honestly would have been a breath of fresh air. 
Still being in distribution, I had reservations about the profit margins and the ability to provide a fair return to the partner. Entering into that kind of arrangement needs to be good for everyone involved and I could not see a way to guarantee that individual a fair return on investment, so I thought it best not to proceed with that avenue.

I already knew that things had stalled a long time ago but looking at this from strictly a bottom line perspective after exploring the partnership possibility, the margin concerns, now brought into full view, cemented the path forward. I decided late in the year to remove my products form distribution, as I could not see a way to release new products at reasonable price to my customers and still satisfy the supply chain discounts. This was a rather painful decision as it meant leaving behind long standing relationships to try and forge a path forward.

When it comes to many of my retail customers, I have known many of these individuals for quite a while, corresponding with them and sending out marketing packets for releases, teasing products and sending out samples for review, etc. Some of the direct retailer contacts were the best experiences I have had…. They have all been very good to me and if I had the ability to do so and not drop into the red, I would still be selling to them. Having said that, I would not be talking so openly right now either, I understand promises, expectations and statements need to be tethered as you are in a business relationship that is mutually beneficial and that setting them up for failure you are setting yourself up as well.

Add the normal life things, a home remodel performed on the cheap by yours truly and other such things and the year slipped on by before I had a chance to say hello to it.

Book Errata

I may have mentioned this before, but there's an error in the Open to Buy table on page 143 of Friendly Local Game Store. The calculations are wonky starting on the second line. Here's what it should look like, based on the data in that table:


The important calculation on each day is the Balance column.

2-27, is $1,000 (starting balance), plus COGS on 2/27, minus Purchases on 2/27.
2-28 is the Balance from 2/27, plus COGS on 2/28, minus Purchases on 2/28.
2-29 and on, just copy the formula from the Balance on 2/28.


Bluescan - A Powerful Bluetooth Scanner For Scanning BR/LE Devices, LMP, SDP, GATT And Vulnerabilities!


Bluescan is a open source project by Sourcell Xu from DBAPP Security HatLab. Anyone may redistribute copies of bluescan to anyone under the terms stated in the GPL-3.0 license.

This document is also available in Chinese. See README-Chinese.md

Aren't the previous Bluetooth scanning tools scattered and in disrepair? So we have this powerful Bluetooth scanner based on modern Python 3 ---- bluescan.
When hacking new Bluetooth targets, the scanner can help us to collect intelligence, such as:
  • BR devices
  • LE devices
  • LMP features
  • GATT services
  • SDP services
  • Vulnerabilities (demo)

Requirements
This tool is based on BlueZ, the official Linux Bluetooth stack. The following packages need to be installed:
sudo apt install libglib2.0-dev libbluetooth-dev
When you play this tool in a Linux virtual machine, making a USB Bluetooth adapter exclusive to it is recommended, like the Ostran Bluetooth USB Adapter OST-105 CSR 8150 v4.0 for 99 RMB. Of course, the best one to use is the little bit expensive Parani UD100-G03, 560 RMB. And if you want to try the vulnerability scanning, see README.md of ojasookert/CVE-2017-0785.

Install
The lastest bluescan will be uploaded to PyPI, so the following command can install bluescan:
sudo pip3 install bluescan

Usage
$ bluescan -h  bluescan v0.2.1    A powerful Bluetooth scanner.    Author: Sourcell Xu from DBAPP Security HatLab.    License: GPL-3.0    Usage:      bluescan (-h | --help)      bluescan (-v | --version)      bluescan [-i <hcix>] -m br [--inquiry-len=<n>]      bluescan [-i <hcix>] -m lmp BD_ADDR      bluescan [-i <hcix>] -m sdp BD_ADDR      bluescan [-i <hcix>] -m le [--timeout=<sec>] [--le-scan-type=<type>] [--sort=<key>]      bluescan [-i <hcix>] -m gatt [--include-descriptor] --addr-type=<type> BD_ADDR      bluescan [-i <hcix>] -m vuln --addr-type=br BD_ADDR    Arguments:      BD_ADDR    Target Bluetooth device address    Options:      -h, --help                  Display this help.      -v, --version               Show the version.      -i <hcix>                   HCI device for scan. [default: hci0]      -m <mode>                   Scan mode, support BR, LE, LMP, SDP, GATT and vuln.      --inquiry-len=<n>           Inquiry_Length parameter of HCI_Inquiry command. [default: 8]      --timeout=<sec>             Duration of LE scan. [default: 10]      --le-scan-type=<type>       Active or passive scan for LE scan. [default: active]      --sort=<key>                Sort the discovered devices by key, only support RSSI now. [default: rssi]      --include-descriptor        Fetch descriptor information.      --addr-type=<type>          Public, random or BR.  

Scan BR devices -m br
Classic Bluetooth devices may use three technologies: BR (Basic Rate), EDR (Enhanced Data Rate), and AMP (Alternate MAC/PHY). Since they all belong to the Basic Rate system, so when scanning these devices we call them BR device scanning:


As shown above, through BR device scanning, we can get the address, page scan repetition mode, class of device, clock offset, RSSI, and the extended inquiry response (Name, TX power, and so on) of the surrounding classic Bluetooth devices.

Scan LE devices -m le
Bluetooth technology, in addition to the Basic Rate system, is Low Energy (LE) system. When scanning Bluetooth low energy devices, it is called LE device scanning:


As shown above, through LE device scanning, we can get the address, address type, connection status, RSSI, and GAP data of the surrounding LE devices.

Scan SDP services
Classic Bluetooth devices tell the outside world about their open services through SDP. After SDP scanning, we can get service records of the specified classic Bluetooth device:


You can try to connect to these services for further hacking.

Scan LMP features
Detecting the LMP features of classic Bluetooth devices allows us to judge the underlying security features of the classic Bluetooth device:


Scan GATT services
LE devices tell the outside world about their open services through GATT. After GATT scanning, we can get the GATT service of the specified LE device. You can try to read and write these GATT data for further hacking:


Vulnerabilities scanning (demo)
Vulnerability scanning is still in the demo stage, and currently only supports CVE-2017-0785:
$ sudo bluescan -m vuln --addr-type=br ??:??:??:??:??:??  ... ...  CVE-2017-0785  




via KitPloitMore articles
  1. Physical Pentest Tools
  2. Pentest Tools For Android
  3. Tools Used For Hacking
  4. Pentest Tools
  5. Best Hacking Tools 2020
  6. Hacker Tools Linux
  7. Hack Tools
  8. Install Pentest Tools Ubuntu
  9. Hack And Tools
  10. Pentest Tools For Ubuntu
  11. Hacker Tools For Mac
  12. Blackhat Hacker Tools
  13. Hacking Tools For Pc
  14. Pentest Tools For Mac
  15. Hack Tools Pc
  16. Pentest Tools Port Scanner
  17. Hack Tools For Mac
  18. Hacks And Tools
  19. Tools For Hacker
  20. Beginner Hacker Tools
  21. Pentest Tools Open Source
  22. Blackhat Hacker Tools
  23. Hacking Tools
  24. Hacking Tools
  25. Hacker Tools Free Download
  26. Hack Tools For Ubuntu
  27. How To Make Hacking Tools
  28. Pentest Tools Free
  29. Hack Tools Pc
  30. Hacking Tools For Beginners
  31. Hacks And Tools
  32. Hacking Tools Pc
  33. Hacker Tools Mac
  34. Install Pentest Tools Ubuntu
  35. Hackers Toolbox
  36. Hacker Tools Mac
  37. Hack Tools Download
  38. Wifi Hacker Tools For Windows
  39. Pentest Tools Bluekeep
  40. Hack Website Online Tool
  41. Pentest Tools For Android
  42. Pentest Tools Free
  43. Pentest Tools Open Source
  44. Hacking Tools Online
  45. Hack Tools Mac
  46. Pentest Tools Open Source
  47. Hacking Tools Github
  48. Hacker Tools For Pc
  49. Hacker Tools Free
  50. Hacking Tools Usb
  51. Hacking Tools For Pc
  52. How To Make Hacking Tools
  53. Hack Tools
  54. Hack Tools For Ubuntu
  55. Best Pentesting Tools 2018
  56. Hacker Tools Hardware
  57. Best Pentesting Tools 2018
  58. Hack Website Online Tool
  59. Pentest Tools Kali Linux
  60. Hacking Tools For Games
  61. New Hacker Tools
  62. Game Hacking
  63. Hacker
  64. Ethical Hacker Tools
  65. Pentest Tools Linux
  66. Hacking Tools Github
  67. Hack Tools Mac
  68. Hack Website Online Tool
  69. Pentest Tools For Android
  70. Hack Tools Download
  71. Pentest Tools Bluekeep
  72. Hacking Tools Mac
  73. Hack Tools Pc
  74. Pentest Tools Review
  75. Tools 4 Hack
  76. Pentest Tools Website
  77. Pentest Tools Url Fuzzer
  78. Pentest Tools
  79. Hack Tool Apk No Root
  80. Hack Tools For Ubuntu
  81. Hacking Tools For Windows Free Download
  82. Hacker Tools Hardware
  83. Hacking Tools For Games
  84. Hacker Tools Apk Download
  85. Pentest Tools Apk
  86. Hacker Tools Free Download
  87. Pentest Tools Download
  88. Hacker Tools Windows
  89. Hacking Tools Download
  90. Pentest Tools Apk
  91. Hackers Toolbox
  92. Hack Tools Pc
  93. Hacking Tools Windows 10
  94. Pentest Tools Windows
  95. Hack Tool Apk No Root
  96. Hacking Tools Windows
  97. Pentest Tools Windows
  98. Black Hat Hacker Tools
  99. Hack Tools 2019
  100. Hacker Tools Github
  101. Hack Tools 2019
  102. Hacker Tools Apk Download
  103. Hacking Tools Hardware
  104. Hacking App
  105. Hacker
  106. Hack Tools
  107. Hacking Tools Github
  108. Hacker Tools Hardware
  109. Pentest Tools
  110. Hack Rom Tools
  111. Easy Hack Tools
  112. Install Pentest Tools Ubuntu
  113. Pentest Tools Website Vulnerability
  114. Best Hacking Tools 2020
  115. Hacking Tools Pc
  116. Pentest Tools For Windows
  117. Hacking Tools Download
  118. Hack Tool Apk No Root
  119. Hacker Tools
  120. Hacking Tools Software
  121. Usb Pentest Tools
  122. Hacking Tools Windows
  123. Hacking Tools Kit
  124. How To Install Pentest Tools In Ubuntu
  125. Blackhat Hacker Tools
  126. How To Install Pentest Tools In Ubuntu
  127. Install Pentest Tools Ubuntu
  128. Nsa Hack Tools
  129. Pentest Tools Subdomain
  130. Nsa Hack Tools
  131. Tools 4 Hack
  132. How To Make Hacking Tools
  133. Hacking Tools Hardware
  134. Hacking Tools Windows 10
  135. Black Hat Hacker Tools
  136. World No 1 Hacker Software
  137. Hacks And Tools
  138. Pentest Tools Android
  139. Pentest Tools List
  140. Hacker Tools 2019
  141. Beginner Hacker Tools
  142. Hacker Tools For Windows
  143. Pentest Tools Open Source
  144. Pentest Tools Kali Linux
  145. Hacks And Tools
  146. Hacker Tools For Pc
  147. Hacking Tools For Mac
  148. Hacker Tools Apk
  149. Hack Tools Pc
  150. Hacking Tools And Software
  151. Hacking Tools For Mac
  152. Pentest Recon Tools
  153. Hacker Tools For Pc
  154. Hacking Tools Software
  155. Pentest Tools For Mac
  156. Hacker Tools Mac
  157. Hack Tools For Games
  158. New Hack Tools
  159. Hacker Tools 2020
  160. Hack Tools For Games
  161. Hack Tools For Pc
  162. Hacking Tools For Kali Linux
  163. Top Pentest Tools
  164. Best Hacking Tools 2019
  165. Pentest Tools Windows
  166. Hacking Tools Windows 10
  167. Nsa Hack Tools Download
  168. Hack Tools For Mac
  169. Hack Tools Pc
  170. Hacker Tools Apk Download
  171. Hack Tools For Ubuntu
  172. How To Hack
  173. Hacking Tools For Windows
  174. Pentest Tools Nmap
  175. How To Hack
  176. Hacking Tools For Kali Linux